Only items stored in the player's own inventory, the vehicle(s) they returned in and whatever is being carried by the player's team mates, will be added back. Salvage gathered from scouting missions is automatically added to the armoury pool at the base camp/hub once they return. Players can opt to either go solo or for scouting missions in Adapt, bring a team of allies along with them. They allow the player to obtain ammunition, wearable gear, weapons and equipment which would otherwise not be obtainable during the course of regular storyline missions.
Scouting missions are completely optional to play and do not affect storyline progression. To initiate scouting, simply walk away from the base camp/hub or enter one of the parked vehicles that are not locked. There are no scouting missions for the third episode, Win. Scouting missions are free-roaming sequences that take place in-between storyline missions for both the Survive and Adapt episodes of the campaign.